Hey fellow Guardians,
I was reading about some high-performance computing (HPC) server architectures recently (especially those that offer flexible, scalable computing power, optimized workloads, and efficient cooling), and it got me thinking: could similar principles be applied to Destiny 2 server/backend design to improve performance, matchmaking, and latency issues?
Here are a few ideas:
Would love your thoughts or ideas.
Cheers,
[Amelia Hebrew]
I was reading about some high-performance computing (HPC) server architectures recently (especially those that offer flexible, scalable computing power, optimized workloads, and efficient cooling), and it got me thinking: could similar principles be applied to Destiny 2 server/backend design to improve performance, matchmaking, and latency issues?
Here are a few ideas:
- Using more powerful compute nodes with optimized scheduling so that operations like complex raid matchmaking, loot drop balancing, and real-time event triggers are less delayed.
- Dynamic scaling: when a big event is happening (Iron Banner, Trials, etc.), spin up additional compute capacity so everyone gets a smoother experience.
- Better load balancing of roles/skill/data so that players are matched not just by gear but by performance metrics in recent matches.
Would love your thoughts or ideas.
Cheers,
[Amelia Hebrew]