8 Efficient GP Methods for Mid-Game Old School RuneScape

Emmaythomson

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Dec 25, 2025
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Making money in Old School RuneScape isn't particularly hard, but many of the top money-making methods require extremely high stats or end-game gear. In reality, most players are somewhere in the true mid-game—not maxed, not new, just progressing through quests, gear upgrades, and mid-tier content.

The good news? There are plenty of mid-level money makers that can easily earn 500k–2M+ GP per hour without elite stats. Today, we'll cover eight of the best mid-game OSRS gold money makers—tested, consistent, and friendly for average accounts.

1. Sanctifying Olive Oil at Shades of Mort'ton

Requirements:
• Completion of Shades of Mort'ton
• 20 Crafting
• Basic items: Tinderbox, Flamtaer hammer, Flamtaer bag, some construction materials

Sanctifying oil is one of the most surprisingly profitable low-level methods in the game. By participating in the Shades of Mort'ton minigame, you convert Olive oil (50 GP) into Sacred oil (~3.5k GP).

How to do it:

• Bring a full inventory of olive oil plus your minigame tools.
• Hop to World 377 (the official Shades world).
• Repair the temple until reaching 90% sanctity.
• Use your olive oil on the sacred flame to convert it.
• Bank, teleport back, and repeat.

Profits:
• Normally: 800k GP/hr
• Currently trending around 1.3–1.4M GP/hr

This method is extremely chill and requires almost no combat—great for true mid-game accounts.

2. Soloing Dagannoth Rex (Mid-Level Setup)

Requirements:
• 50 Magic (for Iban's Blast)
• 40+ Defence
• 43 Prayer (highly recommended)
• Completed Fremennik Trials

Dagannoth Rex is the easiest of the Dagannoth Kings and very accessible to mid-level accounts using Iban's Blast and tanky armour. The hardest part isn't the fight—it's getting through Waterbirth Dungeon and positioning yourself safely.

How to do it:

• Bring:
• Iban's Staff
• Rune+/Barrows tank armour
• Granite shield
• Pet rock + Rune thrownaxe for dungeon mechanics
• Food, prayer potions, antidotes
• Navigate the dungeon to the DKs' lair.
• Peek the ladder and hop worlds until Rex is away from the entrance.
• Hug the wall and safespot Rex on the outer ring.

Profits:
• About 1M GP/hr, mostly from the Berserker ring

A great intro boss with respectable mid-game profits.

3. Forestry Woodcutting (Profitable WC Training)

Traditionally, Woodcutting is not a profitable skill—but Forestry changed everything.

Requirements:
• None (you can start at level 1)
• Forestry kit + any axe

Forestry adds numerous events that award Anima-infused bark, worth around 200 GP each, which you can exchange for tradable items like the Log Brace, Felling Axe Handle, and consumables.

Best locations:
• Draynor Village (Willows)
• Camelot/Seers Village (multiple tree types)

Hopping to Forestry worlds increases event frequency and profits.

Profits:
• 500k–1M GP/hr depending on participation and current bark prices
• Plus excellent Woodcutting XP

A relaxed, steady option for mid-level players.

4. Opening the Grubby Chest (Forthos Dungeon)

Requirements:
• 57 Thieving
• 5–10M starting cash (for keys)

The Grubby Chest is criminally underrated. While players often treat it as a supply chest, the valuable resource drops are what make this method shine.

How to do it:
• Bring half an inventory of Grubby Keys.
• Teleport to the Woodcutting Guild using a Skills Necklace.
• Enter the Forthos Dungeon.
• Open the chest repeatedly, dropping food and potions (takes too long to bank).
• Keep only the high-value supplies.

Profits:
• 1–2M GP/hr depending on luck and key prices

Fast, simple, low-intensity, and great for building a bank early.

5. Hunting Implings in Puro-Puro

Requirements:
• 50+ Hunter (recommended minimum)
• 83 Hunter for Dragon implings
• 50 Magic for Snare
• Magic Butterfly Net (via impling jar exchange)

Implings can be extremely profitable—especially Dragon Implings worth ~475k. But the GP per hour is inconsistent due to RNG and competition.

Two strategies:
• World-hop for Dragon/High-value implings
• Camp one world catching Eclectics, Natures, Magpies, and Ninjas

Profits:
• Typically 500k–1M GP/hr
• Much higher if you snipe Dragon Implings

A fun and interactive money maker, but competitive during peak times.

6. Opening the Sinister Chest

Requirements:
• 49 Agility
• Access to the Yanille Agility Dungeon
• 5–10M to buy keys
• Super anti-poison
• A weapon to cut webs

The Sinister Chest drops the same items every time, making its profitability extremely predictable.

How to do it:
• Set your Player-Owned House to Yanille (recommended).
• Bring a full inventory of Sinister Keys.
• Enter the dungeon → cut the web → go south → cross the pipe → reach the chest.
• Drop a few keys on the floor to avoid accidental pickup.
• Open keys nonstop.

Profits:
• 1–1.5M GP/hr
• Very consistent compared to RNG-based methods

The only downsides are slow animations and limited key supply.

7. Killing Revenants (High Risk, High Reward Mid-Game Money)

Requirements:
• 70 Ranged
• 40 Defence
• Basic supplies and 1–2M risk tolerance

Revenants are one of the highest mid-game money makers in OSRS, but also the riskiest due to PKers and bots.

Standard setup:
• Magic Shortbow (i) or MSB
• Rune arrows
• Black d'hide
• Bracelet of Ethereum
• Amulet of Avarice (skulls you but notes drops)
• Blighted food/restores
• Seed pod / Glory / RoW for escape teleport

Risk is low because with Protect Item, you usually only lose 150–200k on death.

Profits:

• 2–3M GP/hr even with occasional deaths
• Extremely fast banking with Burning Amulet

Great for rebuilding or fast cash—but be ready to run buy RuneScape gold.

8. Herb Runs (The Consistent Mid-Game Moneymaker)

Requirements:

• 32 Farming
• Ultra compost
• Basic teleport unlocks

Herb runs are the king of consistent daily income. Despite being time-gated, they offer fantastic returns because herb demand is always high.

Standard mid-level 5-patch route:
• Falador
• Catherby
• Ardougne
• Hosidius
• Port Phasmatys (after Ghosts Ahoy) / Morytania patch

With Ranarrs unlocked at level 32, you can make:

≈ 130k profit per 5-patch run
(5 minutes per run)

That translates to an effective 2.5–3M GP/hr depending on your herb of choice. Use the OSRS Wiki Herb Calculator to check which seeds are most profitable each week—this changes often.

Final Thoughts

These eight mid-game money makers are some of the best ways to build your bank without needing maxed combat or elite gear. Whether you prefer bossing, skilling, PvP-adjacent content, or daily runs, there's something here for every style of player.
 

Sebastian

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Dec 20, 2025
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For mid-game OSRS, top money makers are Sanctifying Olive Oil, soloing Dagannoth Rex, Forestry Woodcutting, Grubby and Sinister Chests, hunting implings, Revenants, and herb runs. They reliably earn 500k–3M GP/hr with moderate stats and offer a mix of skilling, bossing, and daily routes.
 

PaxHolloway

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Dec 25, 2025
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